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Glass Teacup - Ornamental Study

For this ZBrush project, my goal was to study hand-sculpted ornamental designs using masking techniques. I focused on refining the details by isolating areas with masks and carving out intricate patterns. The piece was rendered in Marmoset Toolbag and Photoshop. While still learning Toolbag, I faced challenges with getting the glass texture to look right, especially with the scratches and imperfections.

After experimenting with different settings and layering techniques, I was able to push through and refine the texture, giving it a more realistic, worn look. It was a tough learning process, but it helped me improve my understanding of both texture work and Marmoset’s capabilities. Any tips on further refining textures would be much appreciated!

Clay Render - Design

Clay Render - Design

Clay Render

Clay Render